I made a generator of modern houses! #WaveFunctionCollapse #procgen #MagicaVoxel
Smaller and larger outputs. Fun fact: empty space is represented here with 4 different tiles: Empty, Nothing, Space and 0. It's an advanced form of this https://github.com/mxgmn/WaveF... trick (the image has 3 colors).
I will soon release the complete "code" for these ModernHouse, SeaVilla and 151 other generators. But I want to crowdfund this work, and I'd rather do it on GitHub than on Patreon (0 commission, fund doubling). So if you like what I do, please nominate me! https://x.com/github/status/11...
@ExUtumno Oh wow, this is my dream! Also, I was mesmerized by handsketch looking generative architecture sketch: https://www.openprocessing.org...
@openprocessing Oh, that's cool! I was experimenting with handsketch shaders for my Escheresque generators, but didn't push it far enough.
@ExUtumno Oooh that's cool!
@alyssaxuu Thank you!
@ExUtumno Love to import into minecraft/hytale!
@ryan_scott I can send you an archive with .vox files.
@ExUtumno This is so awesome! Wow! *—*
@zyumbik Thanks!
@ExUtumno It would be cool to have a horror game take place in some sort of suburban setting, and the houses change/regenerate whenever the player is looking away.
@The_CO_Atheist I think I already saw a trailer for something like that!
@ExUtumno THIS IS SO COOL!!! Love the bright colors you used, they work really well. Makes me want to build these out of LEGO bricks!
@ExUtumno That’s a ton of water!
@Spooksletsky I wanted walkable areas to really stand out, to show that they are connected. Tried also with red floors, but liked these more.
@ExUtumno Looks like a collaboration between M.C. Escher and Corbusier
@brandenco Thanks, I was actually looking at Villa Savoye and the Weissenhof house when I was making this (though I didn't know they were designed by the same architect!), and always loved Escher =) https://x.com/ExUtumno/status/...
@ExUtumno @radugidei Do you know BIM?
@Francois_Appere @radugidei I just googled it =). Maybe it could give a score/reward function to drive the generative process towards more realistic outputs.
@ExUtumno This is amazing!, (I'm architect)
@cromatoforo Thank you!
@ExUtumno Can it run models without any stairs at all?
@ElkimXOC It assumes that the walkable area (blue except roof) is connected, so multi-floor houses require stairs.
@ExUtumno @radugidei Cool. In real life we are trying to put parametric villa designs like this together for a major project in the Middle East. Let’s talk!
@patrickoffsite @radugidei Thank you! These houses are actually not parametric, it's an example of chaotic procgen. My DMs are open, and I read e-mail at my username at gmail dot com.





