Published: July 23, 2022
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Was listening to the @coreint podcast last night and I thought it might be insightful to share some inside-baseball from my time at Fogcreek Software during it's last years (~2014-2019). (cc @danielpunkass, @siegel) 1/8

Even back in 2014, Fogbugz development was pretty stagnant. That said, its core design was beloved by power-users and fans of http://joelonsoftware.com. It was also a naturally sticky product and a profitable enough business to support 20~ people 2/8

Fogbugz was less a product, and more a source of funding for new projects: 1. Its revenue was used to create new products like Stack Overflow, Trello, and later Glitch 2. When Investors would want to invest in the new hotness, a new company would be spun off 3. GOTO 1 3/8

Because of this model, in the early days of Glitch (like SO and Trello) our small 2-5 person team didn't have to worry about $, investors, or big company politics. Looking back, I realize how rare and magical that situation really was. We could just make what we wanted. 4/8

Of course the downside of this model is that Fogbugz didn't really have the resources to improve, and would continually lose its best developers to the new project. We wanted to work with our friends, and they wanted to work on the exciting new thing 5/8

Instead of splitting Glitch from Fogcreek, new leadership chose to end the 'Fogcreek' name partly because: - Basecamp had just done the same with 37signals to focus on a single product - Glitch's audience didn't know or care about Fogcreek - They'd be selling Fogbugz 6/8

Talking to Fogbugz people that moved to the new holding company, it sounded like a very dilbert-esque workplace. I'm don't think anyone chose to stay after their contractual period ended. 7/8

Fogbugz died a long-neglected bug tracker – but it lived it's last days as an incubator for some extremely influential products that some of us use everyday =( ^o^)ノ ...…___o 8/8

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