Published: May 30, 2024
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After seeing this, I of course had to try it with wipEout by just running the game at 480hz. It looks soooo buttery smooth on my 60hz potato. Video below.

Image in tweet by Dominic Szablewski
Image in tweet by Dominic Szablewski
Image in tweet by Dominic Szablewski

I know there are better ways to do motion blur, but having the whole game loop at 480hz is amazing for input latency, too. And hey, the game easily runs at ~3000hz anyway. Would look even nicer with proper analog input, but that still needs some work.

This experiment sadly also exposed some things that are not quite frame rate independent yet. And wow I still suck at this game. Took me a few tries to record a clean lap in Rapier...

@phoboslab The music whaaaaaaat

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